ETMAIN CVARs
From No Quarter Wiki
ETMAIN CVARS
This Wiki section describes the Wolfenstein: Enemy Territory Vanilla (ETMain) CVARS for servers.
Server CVARS
g_balancedteams
- Description
- Enable or disable balanced teams.
- Parameters
- Type: boolean
- Default: 0
g_covertopsChargeTime
- Description
- The time in milliseconds it takes for the Covert Ops' recharge bar to fill up.
- Parameters
- Type: integer
- Default: 30000
g_doWarmup
- Description
- Enable or disable the warm-up before a match.
- Note: A value of "0" actually enables warm-up even though that doesn't sound like false/true computer logic.
- Parameters
- Type: boolean
- Default: 0
g_dropmsg
<Fill me>
g_engineerChargeTime
- Description
- The time in milliseconds it takes for the Engineer's recharge bar to fill up.
- Parameters
- Type: integer
- Default: 30000
g_gravity
<Fill me>
g_knifeonly (Removed in 1.2.7)
<Fill me>
g_knockback
<Fill me>
g_landminetimeout
<Fill me>
g_LTChargeTime
- Description
- The time in milliseconds it takes for the Field Ops' recharge bar to fill up.
- Parameters
- Type: integer
- Default: 40000
g_maxWarp
<Fill me>
g_medicChargeTime
- Description
- The time in milliseconds it takes for the Medic's recharge bar to fill up.
- Parameters
- Type: integer
- Default: 45000
g_needpass
- Description
- Used with g_password. If g_needpass is set to 1 then, client will need the password set with g_password to access server.
- Parameters
- Type: integer
- Default: 0
g_noTeamSwitching
<Fill me>
g_serverInfo
<Fill me>
g_speed
<Fill me>
g_userAlliedRespawntime
- Description
- Sets respawn time for the Allied team. This will override any existing map settings.
- Parameters
- Type: integer
- Default: 0
g_userAxisRespawntime
- Description
- Sets respawn time for the Axis team. This will override any existing map settings.
- Parameters
- Type: integer
- Default: 0
g_soldierChargeTime
- Description
- The time in milliseconds it takes for the Soldier's recharge bar to fill up.
- Parameters
- Type: integer
- Default: 20000
g_voting
<Fill me>
g_warmup
- Description
- Warmup time in seconds.
- Parameters
- Type: integer
- Default: 60
match_lateJoin
<Fill me>
match_minPlayers
<Fill me>
match_muteSpecs
<Fill me>
match_readyPercent
<Fill me>
match_timeOutCount
<Fill me>
match_timeOutLength
<Fill me>
match_warmupDamage
- Description
- Enables friendly fire during warmup.
- Note: Related vote vote_allow_warmupDamage allows to vote for 0 - None, 1 - Enemies and 2 - Everyone. With g_friendlyFire set to "1" (enabled) NQ later than 1.2.3 allows real warmupdamage.
- Parameters
- Type: int [0|1|2]
- Default: 1
server_motd0
server_motd1
server_motd2
server_motd3
server_motd4
server_motd5
<Fill me>
sv_allowDownload
- Description
- Enable or disable downloads for clients directly from the server.
- Parameters
- Type: boolean
- Default: 1
sv_dl_maxRate
- Description
- Sets the max server download rate in bytes/s for clients.
- Parameters
- Type: integer
- Default: 42000
sv_floodprotect
- Description
- Enable or disable flood protection which prevents players from flooding the server, usually with chat messages.
- Parameters
- Type: boolean
- Default: 1
sv_fullmsg
- Description
- Sets the pop-up message which will be displayed when the server is full.
- Tip: You can use ET://<ip-address>:<port-nmbr> (ET://127.0.0.1:27960) to display a redirect message to another server.
- Parameters
- Type: string
- Default: ""
sv_hostname
- Description
- Sets the server name as shown to the outside world.
- Note: The server name may include color codes (example: ^1ET^2Host).
- Parameters
- Type: string
- Default: "ETHost"
sv_maxclients
- Description
- Sets the maximum amount of available clients (slots) at the server.
- Note: Value set at sv_privateclients will be deducted from the max amount automatically.
- Parameters
- Type: integer
- Default: 8
sv_maxRate
- Description
- Sets the maximum allowable rate a client may have set when connected to the server.
- Parameters
- Type: integer
- Default: 0 (no limit)
sv_pure
- Description
- Enable or disable clients to (down)load files (pk3's) available on the server only.
- Note: No Quarter will NOT run properly on unpure servers!
- Parameters
- Type: boolean
- Default: 1
sv_tempbanmessage
<Fill me>
sv_wwwBaseURL
- Description
- Sets the URL download prefix for server files which the client uses to download pk3 files.
- Parameters
- Type: string
- Default: ""
sv_wwwDlDisconnected
- Description
- Enable or disable disconnects for clients while downloading server files. The client will stay disconnected from the server while the download is in progress, without using up an extra slot.
- Note: If you have huge downloads because of custom pk3s set this var to 1. It avoids the unpure pk3 error for the clients.
- Parameters
- Type: boolean
- Default: 0
sv_wwwDownload
- Description
- Enable or disable HTTP downloads. This CVAR overrides sv_allowDownload automatically while enabled (1).
- Parameters
- Type: boolean
- Default: 0
sv_wwwFallbackURL
- Description
- Sets the URL for failed HTTP downloads. The game will close and attempt to open the specified page in the standard browser.
- Note: When empty ("") the client will fall-back to the direct server downloads controlled via sv_allowDownload
- Parameters
- Type: string
- Default: ""
vote_allow_warmupDamage
- Description
- Enables votes for friendly fire during warmup.
- Parameters
- Type: boolean
- Default: 1
Client & Server CVARS
com_hunkmegs
- This var is used to set the size of memory used by the game. If you receive a client ERROR: Hunk_Alloc failed then try increasing the com_hunkmegs setting on client side.
- Parameters
- Type: int
- Default: 56, Recommended 128