# ETJump 3.3.4

## Changed
- reverted __etj_autoLoad__ behavior change done in ETJump 3.3.1
- demo compatibility print for __sv_fps__ now only prints when using a compatibility mode, instead of showing available detection sources
- listbox & dropdown menus no longer change focused entry when dragging the scrollbar and hovering mouse over the entries

## Fixed
- demo sub-directories in replays menu were not working on Windows
- nametag interpolation now works for chat messages containing non-ASCII characters
- chat replay stored interpolated names incorrectly if the name had an escape character
- flamethrower was unable to set yourself on fire
- flamechunks no longer visually interact with nonsolid players
- spectator help text/follow text no longer disappears when chat window is opened
- potential crash when interacting with flamechunks spawned by non-player entities (e.g. __props_flamethrower__)
- flamethrower burn status no longer persists on respawn
- reversed dropdown menus were not displaying background
- potential buffer overflow with __stylestring__ key on __dlight__ entities